
I've been creating textures for years. Recently though I have run into a problem. After I change a texture, I save it as an extended 32 bit 888-8 using DXTBmp. Normally this works just fine. Since I reinstalled FS2004 though, I've been unable to get my custom textures to show. I've tried saving them as DXT3 or DXT5 but the result is the same- no texture. Anyone have any ideas? I'm running Windows 8.1. Like I said, I never had a problem until I reinstalled FS9.